© DAVID CARR-SMITH 2009 : all images and text are copyrighted - please accredit text quotes - image repro must be negotiated via dave@artinst.entadsl.com
Key
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CARR-SMITH - IMPROVISATION / DESIGN / ART / KITSCH / CHANCE
ALLOTMENT
IMPROVISATIONS
VENUES FOR INDIVIDUAL INVENTIVENESS -
PUBLIC, LEGAL, SOCIALLY ENDORSED
. ALLOTMENT
STRUCTURES: PUBLIC & LEGAL IMPROVISATIONS .
Click on images to enlarge
IMPROVISED-ARCH
IN A'DAM SQUATS & COLLECTIVES
IMPROVISATION
- PUBLIC & LEGAL: ALLOTMENTS
IMPROVISED
VILLAGES - p1
IMPROVISED
VILLAGES - p2
VERNACULAR & STYLE - BERDUN
TEMPORARY-ARCHITECTURE
- FRANK'S CAFE - p1
TEMPORARY-ARCHITECTURE
- FRANK'S CAFE - p2 - DRAWINGS
TEMPORARY-ARCHITECTURE
- SOUTHWARK LIDO p1
...
pending
"HOME"
- MY LOCATION VIA MASS-PRODUCTS
IMPROVISATION - PRAGMATISM, ART, KITSCH
Naive improvisation cannot achieve a form that has no task to guide it - if it becomes craft its
correlation with the immediate practical task it was serving to satisfy will
no longer be its form's sufficient (and temporary) limit, and any result less
than art (an object that is a complete and independent experience) will be
kitsch. Improvisation produces perfect objects which
never reach a conclusion - never, like art, singular, isolated, finished.
Like clouds they are always in formation - as perfect as the inevitablity of
their means. An improvised object cannot be copied, it is a Gestalt formed
of a practical response to a need in the context of the easiest and most
immediate means. If its consequent vitality of intelligence and action is
admired as appearence, if its initiator stops making as an act of
'practical-play' and begins to make from an admiration of 'creativity' and
beauty, s/he will loose the 'innocence' necessary to form perfection with
minimum effort, and to regain initiative must aspire to complete the object
for its own sake as art - to do this (like the cost of the Little Mermaid's possession of legs) s/he must work on resolving a unique and
permanent form beyond admiration, preference, judgment.
However this is rare in societies which depend on
mass-marketed products, where
individual intelligence and practical experience is usually
applied to choosing/buying
rather than scavanging/improvising (let
alone solving ones own products as unique art-works);
in fact as soon as object-making becomes 'self-conscious' most people decant their innate
inventiveness/impulses/talents into choosing mass-aesthetic 'fossil' (kitsch)
forms.
Improvisation depends, not so much on 'raw' materials, as discarded parts of manufactured objects: the debris of demolished buildings and broken machines and the primary materials of fabrication trades: boards, sheets, fabrics, containers, formed-wood and metal. A fundamental absurdity [1] of manufacturing/commercial societies is their destruction of these means of improvisational re-use - instead of offering these processed/fabricated materials to resourceful individuals they are dumped out of reach in land fills or reduced by incineration all the way back to their least-differentiated, most-basic raw forms: ash (used in road-surfacing material) and heat (used for power generation).
NOTE :
Not 'absurd' of course to the sellers of newly finished products of manufacture. In "advanced" manufacturing/commercial societies the needs and power of sellers absurdly: in terms of absolute waste of resources from raw to fabricated, dictates destruction (on a vast scale!) of materials that are reusable via resourceful intelligence.
.
ALLOTMENTS - CONTENT LIMITS
[Written: from 5-2009]
In the UK, improvisatory freedom (unless endorsed as 'art') is legal and tolerated only in very limited types of collectively-utilised publically-visible places. 'Allotments' are such venues - where structures resulting from individuals' improvisatory initiatives can be viewed by strangers, however such structures are required to pertain only to the mantenance of a small patch of horticultural endeavour, limited in size, functional complexity and content to sub-dwelling functions - mainly storage (of the tools of gardening); simple workshop tasks (such as plant propagation); the construction of plant habitats; marginal self-referencing social activities (tiny fragments of 'home', like making tea, having a sitdown rest, admiring ones work). Within such limits UK allotments are places where on one hand the virtue and abilities of practical seriousness is admired, and on the other there is no 'aesthetic' control (except perhaps pragmatism) on invented structures (such as that exercised over the exterior of our homes by officials and 'concerned' neighbours through council planners and via commercially originated conditioning [1]).
NOTE :
It
seems that as
soon as a structure's functional catagory expands to 'home', individual
freedom is curtailed. For example, on the edge of Amsterdam (and other
Netherlands cities) there are allotment-like fenced and gated areas that
host and display mini estates of small dacha-like 'leisure-cottages', each
in its fenced plot of garden-land, that provide for the city's flat-dwellers a
toyland experience of detached-house living. Because
the location is relatively isolated from the city-public's complex and
serious requirements and critiques, it could be a collectively maintained area for
individuals' free inventions, however it
seems that the functional level of a 'home' (which
presumably includes its potential sale price) subjects all the
individual dwellings to a collective scrutiny and control similar in type
and degree to that exercised in 'leafy city suburbs' - most of the
structures are stilted, mass-kitsch 'models' of mass-concepts of 'home', stylised
panderings to commercialised mass-taste - all the users of this
facility seem subjected to the whole panoply of social-neighbourhood
interaction: privacy, gossip, wealth/taste display, aesthetic and behavoural 'neighbourly'
control. It's as if the rigidity objectivity and standardisation of the pre-assigned
environment - starting with measured/divided plots served by pedestrian/bike circulation routes and
utility services - automatically catagorizes this escapist 'free-living' creative opportunity
as bourgeois suburbia; it's as if, at the level and type of functional
complexity defined as 'home', there is no general acceptence of the
objective and experiential value of individual personal inventions (on any
level from finance to fulfillment) - only of individual choices exercised
within the mass-market and thus endorsed by the communality of commercial
and familiar products.
.
ALLOTMENTS - CONTENT TANGENTS & POTENTIALS
Established
for the industrial poor or wartime food growing, traditional allotments are
understood to be practical agri-enterprises for cultivating vegetables and fruit
rather than decorative flowering plants, let alone 'aesthetic' layouts and
ornamental garden-like adornments of the plot. However
in these times of easily available food and surplus of energy and time, one sees
erosion of the strictly pragmatic principle along tangents of sterility or
inventiveness:
Many allotment plots now include within their rectangular boundary (in addition to a practical seat for resting after work) a patch that signals 'leisure' - quite common is a 'quaint' group of log-seats that seem to declare a 'rustic' discussion-forum; some have a patch of mown lawn, a lily pool, an arbour; a very few completely transcend the practical and aspire to the artifice of a 'fully-furnished' garden, converting their plot into a sterile mass-culture 'model' with bought in (or neatly copied) 'no-garden-should-be-without' commercial-kitsch 'features' - an extremity of leisure inclusion that obliterates the allotment raison d'etre ... fortunately rare, in this last preserve of (scope-limited but) free inventiveness.
Free inventiveness, socially sanctioned by 'practicality', nevetheless sometimes exceeds the strictly practical economy of an allotment's purpose and elaborates pragmatism into 'play'. The latter is characteristic of people who enjoy the experience//game of inventive improvising as much as growing vegetables, who, without devolving into 'craft', gratuitously invent horticultural uses for arbitary objects and/or elaborate their practical constructions via wit.
Allotments are rich in practical and gratutious inventions below the scale of homes, offering a plethora of structures and form-conjunctions that are uncommon outside horticulture: forms that are containing and protective, light and heat collecting, growth-guiding - as if 'sketches' and 'models' of possible town-scale architecture. They present a myriad invented and chance ("rubbish") objects that provoke one to examine the junction between practical improvisation and art.
.
ALLOTMENT - EG1: "ONE-TREE-HILL", LONDON ... in process
ONE-TREE-HILL: PLOTS & HUTS
ONE-TREE-HILL:
IRIS - PLOT FROM ENTRY x
ONE-TREE-HILL:
IRIS - GREENHOUSE-1 x
ONE-TREE-HILL:
IRIS - GREENHOUSE-2 x
ONE-TREE-HILL: IRIS - HUT ENTRY FACE Here
the 'vague' construction of the hut's rear sides is focussed through more
differentiated uses and is inevitably more controlled.
ONE-TREE-HILL: IRIS - HUT ENTRY - INTERIOR x
ONE-TREE-HILL: IRIS -
SW CORNER x
ONE-TREE-HILL: IRIS - HUT REAR
An
astonishingly 'loose' agglomeration of disparate unit-parts that almost as if by
chance, group themselves as 'hut'.
The
seemingly manically flung together parts and the undisguised immediacy of the
acts of decision assembly and fixing, can be subliminally interpreted as alive
movement or decisive potential.
ONE-TREE-HILL: IRIS - HUT REAR
In the six and a half weeks since the first pic there have been many small non-structural
changes.
ONE-TREE-HILL: IRIS - HUT REAR
In the sixteen weeks since the second pic there have been many more small non-structural
changes - this type of change does'nt add, it simply cycles.
ONE-TREE-HILL: IRIS - HUT REAR
ONE
TREE HILL: DENIS - GREENHOUSE & STORE HUT
ONE
TREE HILL: DENIS - GREENHOUSE & STORE HUT
ONE
TREE HILL: DENIS - SOCIAL SIT PLACE
ONE
TREE HILL: DENIS - SOCIAL SIT PLACE ONE
TREE HILL: DENIS - SOCIAL SIT PLACE
ONE
TREE HILL: DENIS - SOCIAL SIT PLACE
ONE
TREE HILL: DENIS - STORE HUT, GREENHOUSE, SOCIAL SIT
PLACE, 'VINE-WALK'
ONE
TREE HILL: DENIS - SCARECROW
ONE
TREE HILL: DENIS - STORE HUT & GREENHOUSE
x
ONE
TREE HILL: HUT-ROW - FRONT
x
ONE
TREE HILL: HUT-ROW - REAR
x
ONE TREE HILL: MARTIN - HUT
A delicate enlargement of a standard small-hut: one side is heightened, a
translucent roof is lifted and small windows inserted.
ONE
TREE HILL: MARTIN - HUT, SIT-PLACE & POND
x
ONE
TREE HILL: HUT WITH VERANDA
x
ONE
TREE HILL: HUT WITH DOOR-STONES
x
ONE
TREE HILL: STOR-PLACE - BOX & BLUE-BARREL & CHAIRS PLUS PALLETS
x
ONE TREE HILL: STOR-PLACE - BOX & BLUE-BARREL
x
ONE
TREE HILL: BLUE-BARREL PLUS SLAB & BRICK
x
ONE
TREE HILL: BATH WITH STAIN, WATER-LINE, BLANKET-WEEDED WATER
x
(pic 1-3-09 / to WWS)
(pic [1/10] 9-8-09 / to N)
(pic [2/10] 28-6-09 / to S)
(pic [3/10] 28-6-09 / to S)
(paste-up 2-pics
[4/10]
28-6-09 / to N)
(paste-up 2-pics
[5/10]
9-8-09 / to NW)
(pic
[6/10]
9-8-09 / to WWN)
(pic [7/10] 1-3-09 / to SW)
(pic [8/10] 16-4-09 / to SW)
(pic [9/10] 9-8-09 / to SW)
(pic [10/10] 1-3-09 / to S)
(pic [##] 16-4-09 / to NW)
x
(pic [##] 28-6-09 / to N)
x
(pic [##] 16-4-09 / to W)
x
(pic [##] 28-6-09 / to EES)
x
(paste-up 2-pics [##] 28-6-09 / to N)
x
(pic [##] 28-6-09 / to E)
x
(paste-up 2-pics [##] 8-8-09 / to E)
x
(pic [##] 16-4-09 / to SW)
x
(pic [##] 28-6-09 / to SSE)
(pic [1/2] 9-8-09 / to W)
(pic [2/2] 9-8-09 / to NE)
(pic [1/2] 16-4-09 / to SE)
(pic [2/2] 9-8-09 / to SW)
(pic 28-6-09 / to EEN)
(pic 9-8-09 / to SW)
(pic [1/2] 9-8-09 / to SE)
(pic [2/2] 9-8-09 / to SSE)
(pic 9-8-09 / to E)
(pic 9-8-09 / to #)
.
ALLOTMENT - EG2: "GUN-SITE", LONDON
PLOTS
ARCHITECTURE FOR GROWING & PROTECTING PLANTS
STORES, STORE-BOXES, STORE-PLACES, STORE-SHELTERS
LITTER-STORES
SIT-PLACES & SIT-SHELTERS
GARDENS
AESTHETIC CONSTRUCTS / IMPROVISATION AS PRAGMATIC PLAY
.
The basic allotment form - a naked plot, stripped of natural growth for cultivation, and sometimes conserved: wrapped to prevent the growth of weed seeds - inevitably divides into two main zones: the largest for growing plants, the smaller for storing the means of cultivation; both these zones differentiate further, the first into patches adapted for plants with different life needs, the second subdivides for tool-storage, construction-material storage, germinating plants, making, resting. The growing zone is structurally, visually, 'architecturally' simple, predicated on the needs of plants - here human initiative is only visible in the isolation of plant types and provision of artificial environments that model each type's natural growth needs. The second zone's complexity grows in step with the discoveries, crafts, satisfactions of the plot's human initiator - distilling and seperating basic work-needs, from physical tools to invention, fantasy, rest.
|
GUN-SITE: PLOT WITH CARPET-COVERS |
GUN-SITE: PLOT
WITH CARPET-COVERS & DUG-EARTH |
|
GUN-SITE: SUB-PLOT
WITH CARPET-COVERS & BRICK-WEIGHTS |
GUN-SITE: PLOT WITH COVERS & PLANTED SUB-PLOTS |
|
GUN-SITE: PLOT COMPLETED |
GUN-SITE: PLOT COMPLETED WITH FLAGS |
.
ARCHITECTURE FOR GROWING AND PROTECTING PLANTS
Architecture for plants is a very simple kind - structures whose purpose is to nurture, protect and sustain their growth (mimic natural habitat features), that can be made easily from common debris materials: all sorts of miscellaneous grids, sticks, bamboo, plastic sheeting, nets, skipped carpets, plastic tubing, demolition wood, pallets, bottles and cans.
|
GUN-SITE: TRELLIS & HOOPED CLOCHE x |
GUN-SITE: FRANK - TRELLIS ROWS OF METAL-TUBE, CANE, BEER-CANS x |
|
GUN-SITE: STEEL & CORD BEAN-FRAME x |
GUN-SITE: STEEL & CORD BEAN-FRAME x |
|
GUN-SITE: STEEL & WOOD BEAN-FRAME x |
GUN-SITE: ALIVE CONICAL TRELLIS |
|
GUN-SITE: PLASTIC-BOTTLE CLOCHES x |
GUN-SITE: PLANT-POSTS WITH NET SUPPORTING POTS x |
|
GUN-SITE: TUNNEL NETS |
GUN-SITE: HOOPED NETS |
|
GUN-SITE: NET ENCLOSED TREE x |
GUN-SITE: PINK-NET ENCLOSED TREE x |
|
GUN-SITE: NET ENCASED PLOT x |
GUN-SITE: STEEL-MESH & NET ENCASED PLOT x |
.
STORES, STORE-BOXES, STORE-PLACES, STORE-SHELTERS
A 'store' is an orderly-accumulation of materials/objects for foreseen use. Stores range from a simple 'heap' or open box to a complex of ordered heaps, boxes, shelters. Some of the stored objects (eg pallets) may serve to contain others. The most developed stores resemble small commercial yards: including space for crafting as well as storing materials.
A store is functionally the most various part of an allotment: the source of tools and materials; sometimes a place for inventing/making necessary horticultural structures; also potentially suggestive of ancillary activities beyond the needs of plants [see below: brick path making] [1].
On this site (for some unfathomed reason) enclosed structures over one metre high are banned. Thus 'huts' - the usual solution for storage of vulnerable tools (and for temporary private/sheltered work or rest) are (almost) absent. Huts are completely enclosed doored lockable volumes, 'walk-in' minature 'dwellings' - on these allotments their storage and sitting functions are housed in their meanest analogue: a hut that lacks a front-wall: a mere 'shelter', and their secure-storage function is demoted to locked 'chests'. The hut restraint can provoke funny objects: occasionally a small hut is snuck into a store place, a 'chest' swells and acquires an upright door, a shelter's volume is almost closed; 'almost-huts' pose as climbing-plant frames; in at least one case a small bought hut blatently survives as a unit in a 'garden composition'.
NOTE:
1. Note the role of its associated workshop in the making of an improvised
home [ref especially SILO
SQUAT].
|
GUN-SITE: STORE-BOX FOR CARPET x |
GUN-SITE: STORE MOUNDS x |
|
GUN-SITE: STORE IN/OF PLASTIC-BINS x |
GUN-SITE: STORE PLUS COMPOST x |
|
GUN-SITE: STORE OF COMPOST & WOOD WITH TREE x |
GUN-SITE: STORE & COMPOST BOXES x |
|
GUN-SITE: STORE BOXES AND LOCKED 'CHESTS' x |
GUN-SITE: STORE-PILE FENCED x |
|
GUN-SITE: STORE COMPLEX (W-FACE) |
GUN-SITE: STORE
COMPLEX (S-FACE) |
|
GUN-SITE: STORE COMPLEX WITH BAG-BOX x |
GUN-SITE: STORE BOX HALF-HUT |
|
GUN-SITE: STORE PLUS TANK |
GUN-SITE: STORE PLUS TANK |
|
GUN-SITE: STORE PLUS TANK & 'POND-BOWL' |
GUN-SITE: STORE-DUMP COMPLEX (pic 7-6-09 / to E) x |
|
GUN-SITE: STORE-DUMP COMPLEX - PALLETS / WOOD / DUMP x |
GUN-SITE: STORE-DUMP COMPLEX - PALLETS / WOOD /
DUMP x |
|
GUN-SITE: SMALL STORE COMPLEX |
GUN-SITE: STORE COMPLEX (S-FACE) This complex of varied types of store-containers and an area for young plant care and preparing paving-bricks has accumulated across the width of a plot. |
|
GUN-SITE: STORE COMPLEX (W-END)
|
GUN-SITE: STORE COMPLEX (E-END) x |
|
GUN-SITE: VINE-COVERED STORE-PLACE A special case: a simple single-volume (albeit very large) open-sided store-shelter, serves a second function: as a frame for a climbing plant. [See below a 'garden-arbour' version of a 'vine-frame'.] |
GUN-SITE: VINE-COVERED STORE-PLACE |
|
|
|
|
GUN-SITE: VINE-COVERED STORE - INTERIOR |
|
.
Cultivators' need nearby materials to respond to and
support the needs and growth of plants. Allotments seem the only places where
adults can make a mess with impunity - their reason/excuse is 'pragmatism', and its
essential aspect/condition that all is in continual change is
unchallangable!
A 'litter-store' is little more organised than a dump, however as a source of improvisational
materials it stores potentials. In allotment terms only an
abandoned plot left for use by 'weeds' is pointlessly chaotic.
|
GUN-SITE: LITTER ON
ABANDONED(?)
PLOT |
GUN-SITE: LITTER & PLOT
IN PROCESS(?)
|
|
GUN-SITE: LITTER-STORAGE AREA |
GUN-SITE: LITTER-STORAGE CORNER WITH COVERED PLOT |
|
GUN-SITE: LITTER-STORAGE AREA |
GUN-SITE: LITTER-STORAGE AREA - GROUP OF DISPIRATE ITEMS |
|
GUN-SITE: LITTER-DUMP & SIT-PLACE
|
GUN-SITE: LITTER-DUMP & SIT-PLACE |
|
|
|
|
GUN-SITE: LITTER-DUMP & SIT-PLACE |
|
.
SIT-PLACES & SIT-SHELTERS
There are six types of 'sitting-places': Fixed seating, 'rustic' (usually slices of tree), seemingly posing as a 'natural excrecence of its plot'; apparently for some open-air social meeting, evoking in plan and rustication a more or less formal convocation of dwarves. An association of an often single seat and pond (a conjunction that seems to connote 'contemplation'). A roofed seat: a one/two person rain shelter. An elaborated sitting area with leisure facilities of a 'home' garden. Formal 'garden' seating - having the air of a 'symbol' or an 'official facility': at bus stop or on palace parterre. A haphazard chair or two for inconsequential resting.
.
A 'nexus' is an ordered multifunctional complex, often comprising (at maximum) a store, sit-place, tools, plant-nursery, plot for cultivation. An aggregate of the facilities shown above.
|
GUN-SITE: NEXUS - PLOT & STORE x |
GUN-SITE: NEXUS - PLOT & STORE x |
|
GUN-SITE: NEXUS - STORE x |
GUN-SITE: NEXUS - STORE: E-END DETAIL x |
|
GUN-SITE: NEXUS - REAR PATH x |
GUN-SITE: NEXUS - REAR STORE-SHELTER & SIT-PLACE x |
|
GUN-SITE: NEXUS - REAR SIT-PLACE x |
GUN-SITE: NEXUS - SIT-SHELTER-TENT / STORE x |
|
GUN-SITE: NEXUS - SIT PLACE / STORE / PLANT-NURSERY x |
GUN-SITE: NEXUS - SIT PLACE / STORE / PLANT-NURSERY x |
|
GUN-SITE: NEXUS - SIT PLACE / PLANT-NURSERY x |
GUN-SITE: NEXUS - SIT PLACE / STORE / PLANT-NURSERY x |
|
GUN-SITE: NEXUS - SIT-SHELTER / POND / STORE x |
GUN-SITE: NEXUS - STORE BEHIND SIT-SHELTER x |
|
GUN-SITE: NEXUS & PLOT x |
GUN-SITE: NEXUS x |
|
GUN-SITE: NEXUS x |
GUN-SITE: NEXUS - LINEAR WITH FLOWER-PATCH x |
|
GUN-SITE: NEXUS x |
GUN-SITE: NEXUS x |
|
|
|
|
GUN-SITE: NEXUS x |
x |
.
A whole allotment plot may be a garden, or only a designated strip or patch. A 'garden' is recreational and aesthetic - if 'practical' vegetables are grown they may be excluded from the garden portion or planted in an aesthetically considered setting. ...in process
Firstly, a 'natural' garden where plants are allowed and helped to display and increase their beauty (grown for beauty not meaning) is a branch of practical nurture akin to that of vegetables for their taste - a beauty to be consumed. As an extension of the spectrum of human needs to a point inevitably attained by well-fed moderns it fits the pragmatic value of allotments (however profligate it would seem to their founding users - poor city dwellers).
Secondly, 'patterned' plots: aesthetic habits or motif memories creep into some, dictating patterned plans, as if just growing like a plant factory or on super-fertile wildland is not enough for human needs - the ground must be patterned to be posessed.
Thirdly, a 'garden of signs' - normally an extension of a house, a private exterior living-room fenced and individualised, a minature 'palace-park' of pride (or squalor) demonstrating the taste and means of tiny royalty within, via style and product choices that must be, in order to be judged at all, familiar and meaningful to the majority of its tribe. From a base aesthetic of visual precision and tidyness, such gardens select from 'motif-objects' proper to the grounds of palaces: beds of floral beauty, a pond with lilies golden-fish and fountain, sculptures of nymphs, rose-arbours and arches, rocks simulating the sublime, paths pretanaturally winding, terraces for reclining entertaining and dining ... all available in diminished sizes, various historical styles, real wood, plastic and cement, at local garden centres or individually crafted by craftsmen. A type of garden whose 'fantastic' character is amplified when transported into a setting of allotment-practicality - appears like a mirage, perfected and planned as if private walled, yet open and public as the vegetable plots around it; neat as a model of a dream of pretend beauty: a statement of a quality that dwells elsewhere than in copies of copies of mere memories of originals rich in meaning for their time and class. The opposite of naturalness - that unique human achievemant: a fake.
|
GUN-SITE: GARDEN (TYPE-1: 'NATURAL') - ROSE-BOWER SIT-PLACE x |
GUN-SITE: GARDEN (TYPE-1: 'NATURAL') - ROSE-BOWER SIT-PLACE x |
|
GUN-SITE: GARDEN (TYPE-1: 'NATURAL') - ROSE-BOWER SIT-PLACE x |
GUN-SITE: GARDEN (TYPE-1: 'NATURAL') - ROSE-BOWER SIT-PLACE
To evoke 'eden' (a
pre-gardening place) the
extravagant beauty of cultivated roses must be allowed to spread
uncontrollably in order to assert the splendour of a 'wild' reality ... a
natural super-abundence ! |
|
GUN-SITE: GARDEN (TYPE-2: PATTERNED) - WITH ROSE-ARCH An example of a 'garden' type, but transitional between a relaxed pragmatism and kitsch formality. The plot has a gratuitous plan, cut by diagonal paths ornamented with rose arches, but the resulting triangular and diamond plots are casually used for vegetables and flowers. |
GUN-SITE: GARDEN (TYPE-2: PATTERNED) - WITH ROSE-ARCH |
|
GUN-SITE: GARDEN (TYPE-3: SIGNAGE) - HUT & 'PATIO' (pic [1/10] 29-5-09 / to S) x |
GUN-SITE: GARDEN (TYPE-3: SIGNAGE)- HUT & FLOWER-PLOTS (pic [2/10] 29-5-09 / to NNW) x |
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GUN-SITE: GARDEN (TYPE-3: SIGNAGE) - 'LAWN' WITH FRUIT-TREES & POND (pic [3/10] 1-6-09 / to SW) x |
GUN-SITE: GARDEN (TYPE-3: SIGNAGE) - 'LAWN' POND (pic [4/10] 1-6-09 / to W) x |
|
GUN-SITE: GARDEN (TYPE-3: SIGNAGE) - 'LAWN' WITH SEAT / FLOWER BORDER /
VINE ARBOUR x |
GUN-SITE: GARDEN (TYPE-3: SIGNAGE) - VINE ARBOUR x |
|
GUN-SITE: GARDEN (TYPE-3: SIGNAGE) - VINE ARBOUR REAR x |
GUN-SITE: GARDEN (TYPE-3: SIGNAGE) - VINE ARBOUR INTERIOR x |
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GUN-SITE: GARDEN (TYPE-3: SIGNAGE) - PATIO WITH STORE-CHEST AT REAR OF VINE ARBOUR
The sinister is never far from kitsch - its resort to visual clarity as a sign and substitute for unity and subject definition, gives the impression that something is being hidden and stimulates paranoid associating. |
GUN-SITE: GARDEN (TYPE-3: SIGNAGE) - FLOWER BORDER & VINE ARBOUR IN
EVENING SUN
When the visual clarity of kitsch is softened and confused (as in this case by sun-glare and compositional chaos) paranoia is lulled and a dream such as 'romantic ruin' may emerge. |
|
GUN-SITE: GARDEN-PATCH - FENCE & 'ENTRY-GATE' A narrow slice of an allotment plot is confined between 'garden-type' trellis-fences, one of which - with its (in this case useless and unused) central gate flanked by rose-bush 'hedges' - suggests the 'road-facing' fence of a suburban 'front-garden'. This brief signalling of symmetry dissolves 'within' into a desultory sprinkle of informal and formal (hanging-baskets) garden-type initiatives. |
GUN-SITE: GARDEN-PATCH x |
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AESTHETIC CONSTRUCTS / IMPROVISATION AS PRAGMATIC PLAY ... in process
Improvisation is a mode of 'play' (usually buried under adult dignity) learnt in childhood when surrounding objects could be thought to stand for others: transformed via fantasy, adorned in mental riches, and later piled in constructions. Adult improvisation substitutes for the child's 'story' an external pragmatic purpose, and just as a child grabs what's in easy reach to mentally transform it into the furnishings and landscape of a story, the improviser sees a solution to an external need as a potential embodied in a transformation of random surrounding objects.
It is the purest improvisations - the results of a purely pragmatic purpose: the most immediate, economic, insightful, and (ironically) untidied by aesthetic judgements - whose outcome is simultaneously beautiful, visually fascinating, and pragmatic. Their aesthetic aspect is compounded both of a mode of order analogous to the natural (and thus an image of perfection) and a fascinating collage of un-related objects forced into cooperation in the service of an overriding practical purpose (and thus a rich field of evocative conjunctions ).
There
are others {such as example 1 below] whose makers persue practicality and art /
....
...
in process
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GUN-SITE: NEXUS - WOOD & IRON COMPOSTER & SEAT-ENCLOSURE
PLUS WOOD-STORES It seems made by someone whose horticultural practicality cannot overwhelm their aesthetic fascination with eroded wood, or their 'sculptural drive' to form a personally significant environment. |
GUN-SITE: NEXUS - WOODEN COMPOSTER &
SEAT-ENCLOSURE PLUS WOOD-STORES |
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GUN-SITE: NEXUS - WOODEN COMPOSTER & SEAT-ENCLOSURE - FROM REAR PATH x |
GUN-SITE: NEXUS - WOODEN COMPOSTER & SEAT-ENCLOSURE PLUS TREE-STORE
- FROM REAR PATH x |
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GUN-SITE: NEXUS - WOODEN COMPOSTER / SEAT-ENCLOSURE / PLANK-STORE FROM REAR PATH x |
GUN-SITE: NEXUS - WOODEN COMPOSTER (pic [#] 29-5-09 / to SE) x |
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GUN-SITE: FRANK - CENTRE-PLOT FENCES ETC. This person does everything in a spirit of 'pragmatic-play', thus everything he makes (even with minimum attention) is simultaneously practical and aesthetic ... even the hose is held against the plot's perimeter in rhythmic waves across its background mesh of fence (like a gridded graph). Here [unlike the previous example] the 'aesthetic' aspect is in fact an inevitable ''value-added' consequence of the exercise of very pure improvisational practicality rather than an outcome of what is commonly called 'artistic talent'. |
GUN-SITE: FRANK - JUNK-CAGE FOR PLANTS x
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GUN-SITE: FRANK - SCARECROW & PLOT-JOINING ARCH This spookily active scarecrow is moved around the plots, always placed in relation to objects that represent a possible task, always in mid-gesture, never a static statue [ref: pic below] and always holding a beer-can: "for authenticity". Peripherally glimpsed, this crippled ghost must frighten humans more than birds - forming a phantasmagoric image for a different class of creatures must surely be mostly wishful thinking. |
GUN-SITE: FRANK - SCARECROW |
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GUN-SITE: SCARECROW x |
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GUN-SITE: WATER-TANK |
GUN-SITE: WATER-TANK An exquisitely 'natural-in-the-circumstances' solution to an annoying problem: the persistant springing of the tap's pipe outwards from the tank. Note how such an un-elaborated solution unambiguously expresses and enables interpretation of its purpose. By leaving its components and their fabrication exposed to empathetic recognition and clearly demonstrating its mechanics via its form, it has become a specific lesson in some general principals and geometry of constructional mechanics and dynamics. |
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GUN-SITE: MESH CUBE The (by allotment standards) newness and perfection of this large cube, seemingly carlessly tossed like a lost ball, made its appearence seem 'sudden' ! |
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INDEX
IMPROVISED-ARCH
IN A'DAM SQUATS & COLLECTIVES
IMPROVISATION
- PUBLIC & LEGAL : ALLOTMENTS
IMPROVISED
VILLAGES - p1
IMPROVISED
VILLAGES - p2
VERNACULAR & STYLE - BERDUN
TEMPORARY-ARCHITECTURE
- FRANK'S CAFE - p1
TEMPORARY-ARCHITECTURE
- FRANK'S CAFE - p2 - DRAWINGS
TEMPORARY-ARCHITECTURE
- SOUTHWARK LIDO p1 ... pending
"HOME"
- MY LOCATION VIA MASS-PRODUCTS
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